Maker Studio

Our Approach


 Outside-In Method©

We have built our educational curriculum around one single purpose: to build students’ self-confidence with creative and engineering concepts through project-based learning. In this way, we improve students’ performance at school and prepare them for creative technology careers.

Through our developed Outside-In Method© that combines technical engineering and creative thinking, we help kids to develop soft skills that will be essential for the future, focusing on problem solving, communication, brainstorming, investigation, and most importantly ingenuity.  Through creative content, our products and enrichment programs capitalize on students’ own personal interests. We are disrupting the notion that kids need to choose between being creative or being technical. The way we see it, future careers need creative technologists.

Through the incorporation of play, our content encourages children to keep on generating new ideas to fosters their creative-thinking abilities. We build on essential key components  of the natural rhythm of how kids learn to understand that it is not only possible, but acceptable, to hold contradictory or opposite ideas and feelings in their minds at the same time. Programs immerse students in learning experiences that generate independently driven conclusions through thought-provoking ideas.

Our Curriculums

Our program curriculums consists of a set of projects that incorporate art & design activities infused with STEM subjects.


Fashion Engineering

Fashion Engineering uses the inventiveness of design, efficiency of engineering, and innovation of science and materials to bring out the natural beauty and aesthetic found in clothing and accessories.

Key activities include:

  • Learning sewing & construction skills

  • Applying engineering & math to the fashion design process

  • Designing accessories with 3D modeling


Design Engineering

This entry point is designed to meet students through a pivotal point in the development of their math and engineering skills. The program foundation is structured based on common core standards.

They are learning skills that are grounded in geometric and algebraic standards that relates to the engineering process. We tackle and implement math so students are doing the math without realizing it. The design engineer track is an important time because this is where most students diverge into falling behind.

Key activities include:

  • Functional programming with Scratch

  • 3D modeling & Printing with TinkerCAD

  • Prototyping with clay & wood

  • Implementing sensors with Microbit


Creative Technologist

The Creative Technologist track encourages students to be the innovator and the Creatist (short for Creative Technologist). In order for kids to become continuous innovators, the program presents engineering challenges to provoke ingenuity, curiosity and boundary pushing. Rather than the teachers guiding the students, the roles shift for the students to become the creative technologist and present their engineering solutions. The teacher serves as a resource for students and provides support and guidance of student led projects.

Key activities include:

  • Event driven programming

  • 3D modeling & printing

  • Laser Cutting & machine shop skills

  • Team projects

Register your school to bring a program to you!

The pricing of the program varies based on the curriculum requested, class size, school location, etc.

Our program supervisor will accommodate a program structure that best fit your needs!